The Neuroscience of Gaming, Part II: Upgrading our Diagnostic Toolbox with Video Game Technology
- Published22 Jun 2016
- Reviewed22 Jun 2016
- Source BrainFacts/SfN
Older adults with cognitive impairment have limited options for treatment. But, as neuroscientist Adam Gazzaley discusses, video games may be an effective way to enhance cognition.
The speaker, Adam Gazzaley, is the founding director of the Neuroscience Imaging Center at the University of California in San Francisco, an associate professor in neurology, physiology, and psychiatry, and principal investigator of a cognitive neuroscience laboratory. His laboratory studies neural mechanisms of perception, attention, and memory, with an emphasis on the impact of distraction and multitasking on these abilities. Gazzaley’s research has expanded the understanding of alterations in the aging brain that lead to cognitive decline.
This is part of The Neuroscience of Gaming series. Watch Video Series
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